Demonstrations
- EyeSee: Beyond Reality with Microsoft HoloLens
Uwe Gruenefeld, Dana Hsiao, Wilko Heuten, Susanne Boll
- GestureDrawer Demo: One-Handed Interaction Technique for Spatial User-Defined Imaginary Interfaces
Teo Babic, Harald Reiterer, Michael Haller
- Haptic Feedback with HaptoBend: Utilizing Shape-Change to Enhance Virtual Reality
John C. McClelland, Robert J. Teather, Audrey Girouard
- Head vs. Eye-Based Selection in Virtual Reality
YuanYuan Qian, Robert J. Teather
- Using Facial Gestures to Drive Narrative in VR
Ifigeneia I. Mavridou, Mahyar Hamedi, Mohsen Fatoorechi, James Archer, Andrew Cleal, Emili Balaguer-Ballester, Ellen Seiss, Charles Nduka
- Artificial Landmarks Augmented Linear Control Widgets to Improve Spatial Learning and Revisitation Performance
Md. Sami Uddin, Carl Gutwin, Alix Goguey
- TriggerWalking: A Biomechanically-Inspired Locomotion User Interface for Efficient Realistic Virtual Walking
Ms Bhuvaneswari Sarupuri, Simon Hoermann, Robert Lindeman, Frank Steinicke
Posters
- Look Closer: Adaptive Mobile Content Zooming Based on Natural Spatial User Interaction
Shih-Wen Hsiao, Yi-Cheng Tsao
- An Unobservable and Untraceable Input Method for Public Spaces by Reconstructing Points of Gaze Only on Servers
Michiya Yamamoto, Hirofumi Sakiyama, Satoshi Fukumori, Takashi Nagamatsu
- Filtering World-in-Miniature: Visual Analytics for Immersive Virtual Experiences
Catherine Ball, Kyle Johnsen
- Constraint-Based Modeling Technique for Mid-Air Interaction
Thomas Jung, Patrick Bauer - Soundspace- Toward Accessible Spatial Navigation and Collaboration for Blind Users
Frank Spillers
- CS-DTW: Real-time Matching of Multivariate Spatial Input Against Thousands of Templates using Compute Shader DTW
Krzysztof Pietroszek, Phuc Pham, Christian Eckhardt
- Exploring Task Performance and User’s Preference of Mid-air Hand Interaction in a 3D Docking Task Experiment
Marco Speicher, Florian Daiber, Gian-Luca Kiefer, Antonio Krüger
- Spatial Virtual Keyboard for Wand based Virtual Reality
Lewis Carter, Leigh Ellen Potter
- A Head Coupled Cursor for 2D Selection in Virtual Reality
Adrian Ramcharitar, Robert J. Teather
- User Experience with Semi-Natural Locomotion Techniques in Virtual Reality: The Case of the Virtuix Omni
Lawrence E. Warren, Doug Bowman
- Flex: Hand Gesture Recognition using Muscle Flexing Sensors
Christian Eckhardt, John Sullivan, Krzysztof Pietroszek
- Player Performance with Different Input Devices in Virtual Reality First-Person Shooter Games
Yasin Farmani, Robert J. Teather