Research Demos
Demo 1
HOBS: Head Orientation Based Selection in Physical Spaces
Ben Zhang
CITRIS Invention Lab, University of California Berkeley
Demo 2
Google Cardboard
Boris Smus
Google Inc.
Demo 3
AnyControl - User Activity Oriented Appliance Controlling
Dongyu Wang, Janak Bhimani, Dixon Lo, Yui Murase, and Kazunori Sugiura
Graduate School of Media Design, Keio University
, Yokohama, Japan
Demo 4
Fisheye Vision
Jason Orlosky
Takemura Laboratory, Osaka University, Japan
Demo 5
Making VR Work: Building a Real-World Immersive Modeling Application in the Virtual World
Mark Mine
Creative Technology Group (CTG) at Walt Disney Imagineering (WDI)
Demo 6
Are 4 Hands better than 2? Bimanual Interaction for Quadmanual User Interfaces
Paul Lubos
Human-Computer Interaction (HCI), Department of Informatics, University of Hamburg, Germany
Demo 7 - Invited Demo from UIST
THAW: Tangible Interaction with See-Through Augmentation for Smartphones on Computer Screens
Sang Leigh, Philipp Schoessler
MIT Media Lab
Demo 8 - Invited Demo from UIST
Projectron Mapping: The Exercise and Extension of Augmented Workspaces for Learning Electronic Modeling through Projection Mapping
Yoh Akiyama, Homei Miyashita
Meiji University, Japan